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	<title>Comments on: Radar Group addresses why video game movies suck</title>
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	<link>http://deals.venturebeat.com/2008/04/15/radar-groups-addresses-why-video-game-movies-suck/</link>
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		<title>By: avj</title>
		<link>http://deals.venturebeat.com/2008/04/15/radar-groups-addresses-why-video-game-movies-suck/comment-page-1/#comment-880675</link>
		<dc:creator>avj</dc:creator>
		<pubDate>Mon, 03 Aug 2009 22:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90958#comment-880675</guid>
		<description>very good</description>
		<content:encoded><![CDATA[<p>very good</p>
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		<title>By: Exclusive: Red Eagle to make multiple films and games based on Robert Jordan&#8217;s Wheel of Time books &#187; VentureBeat</title>
		<link>http://deals.venturebeat.com/2008/04/15/radar-groups-addresses-why-video-game-movies-suck/comment-page-1/#comment-833578</link>
		<dc:creator>Exclusive: Red Eagle to make multiple films and games based on Robert Jordan&#8217;s Wheel of Time books &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 12 Nov 2008 13:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90958#comment-833578</guid>
		<description>[...] While the twin movie and game approach is risky, it reflects a growing trend in the industry. Video games have become so lucrative that movie companies have become loathe to give up the rights for games based on the movie properties to game companies. Instead, Disney and Warner Bros. have stepped up game production. Electronic Arts is also moving in the same direction, greenlighting media such as TV shows or comics based on its original game properties. Radar Group, a start-up that came out of stealth earlier this year, also wants to make games and mov.... [...]</description>
		<content:encoded><![CDATA[<p>[...] While the twin movie and game approach is risky, it reflects a growing trend in the industry. Video games have become so lucrative that movie companies have become loathe to give up the rights for games based on the movie properties to game companies. Instead, Disney and Warner Bros. have stepped up game production. Electronic Arts is also moving in the same direction, greenlighting media such as TV shows or comics based on its original game properties. Radar Group, a start-up that came out of stealth earlier this year, also wants to make games and mov&#8230;. [...]</p>
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		<title>By: JAFO</title>
		<link>http://deals.venturebeat.com/2008/04/15/radar-groups-addresses-why-video-game-movies-suck/comment-page-1/#comment-803820</link>
		<dc:creator>JAFO</dc:creator>
		<pubDate>Wed, 16 Apr 2008 13:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90958#comment-803820</guid>
		<description>Call me old-fashioned, but here&#039;s a neat idea. How bout making a video game that&#039;s just, I dunno, a video game? At the same time, let&#039;s let Hollywood just make... movies. Yes, it sounds like a good idea to try to &quot;ride the wave&quot; of an initial success, but this obsessive-compulsive urge to turn an engaging video game or a good story into a cross-genre multimedia franchise is a risky financial gamble, and smacks of a screaming lack of interest in truly being creative. Too often the film or video game &quot;based on&quot; another thing is a pale shadow of the original, which only cheapens the overall &quot;franchise&quot; developers are trying to create. Instead of trying to force the creative process to fit their financial models, maybe movie and video game producers need to get better at determining when a story or concept has run its course.</description>
		<content:encoded><![CDATA[<p>Call me old-fashioned, but here&#8217;s a neat idea. How bout making a video game that&#8217;s just, I dunno, a video game? At the same time, let&#8217;s let Hollywood just make&#8230; movies. Yes, it sounds like a good idea to try to &#8220;ride the wave&#8221; of an initial success, but this obsessive-compulsive urge to turn an engaging video game or a good story into a cross-genre multimedia franchise is a risky financial gamble, and smacks of a screaming lack of interest in truly being creative. Too often the film or video game &#8220;based on&#8221; another thing is a pale shadow of the original, which only cheapens the overall &#8220;franchise&#8221; developers are trying to create. Instead of trying to force the creative process to fit their financial models, maybe movie and video game producers need to get better at determining when a story or concept has run its course.</p>
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	<item>
		<title>By: EditorX</title>
		<link>http://deals.venturebeat.com/2008/04/15/radar-groups-addresses-why-video-game-movies-suck/comment-page-1/#comment-803631</link>
		<dc:creator>EditorX</dc:creator>
		<pubDate>Tue, 15 Apr 2008 16:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90958#comment-803631</guid>
		<description>I think it is early days yet and one should wait and see.</description>
		<content:encoded><![CDATA[<p>I think it is early days yet and one should wait and see.</p>
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